![]() ![]() These are called Action Sequences, where each command in the action sequence causes the game to perform a distinct individual action. ![]() Using Action Sequences, you can create, animate, and alter the individual aspects of any battle action in the game. The Battle Engine Core, however, will only include the most basic of action sequences so the instructions on how to create a custom action sequence will be included in the Help file on future extension plugins for this plugin.Īdapted and improved from Battle Engine Melody, Action Sequences can now be used for the hardcore users of YEP’s Battle Engine Core. Action sequences are basic instructions for the game to creating a customized skill both visually and mechanically. The Yanfly Engine Plugins – Battle Engine Core includes the capability of using custom action sequences. YEP.3b - Battle Engine Core (Part II) Action Sequences
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